Its time to relax again. This is yet another version of the old Chinese MahJongg game - a tile game with old traditional images and the taste of something elegant.
Besides being a nice game this projects main purpose is to demonstrate how a legacy C++ game engine can be integrated with a Cocoa user interface. Apples Objective-C++ compiler makes this almost painless. Just check out the sources to see how this can be done. The code is not really well designed (hey ... its "legacy") but therefore the mixing of the languages is even more intense.
Feature Check
FarmersMahJongg will create a game setup from which you must try to remove all tiles. You can only pick them up in pairs by clicking the first and double-clicking the second tile. Removable tiles must lie along the edge of one of the tile levels.
You can undo a move or let the computer suggest possible moves. If you failed to solve a setup you can decide to restart the last game in order to try another solution. But remember that currently there is no guarantee that a board really has a solution!
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