Black Shades was one of the winners of the UDevGame 2002 contest, out of about 40 contestants. David Rosen aimed for a much simpler graphical style than in GLFighters and Lugaru in order to complete the game within the deadline. In Black Shades you control a psychic bodyguard, and try to protect the VIP (dressed in white) from a horde of zombies, snipers and other assorted would-be assassins.
Please note that this game is no longer supported. Please try the Wolfire forum if you need help. The Windows and Mac OS X versions have been provided by Henry Kropf, Derek Arndt, and Zachary Slater.
Unique Features
• Infinite randomly generated city
• Rag-doll skeletal animation
• Soul release mode
• Fluid aiming system
• Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above.
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Parsenic Note: . . . .
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2010/10/26 23:20
dont work.
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